GBA Flashlinker Development Info
I've spent a little time disassembling Visoly's Flashlinker Advance Gamepack code
(the multi-game menu) and have discovered how the different games are selected
by the menu.
I think this information might be of interest to some gba developers out there. Maybe someone
would like to code a nicer menu system than the standard Visoly one.
Some example code here that pulls off a page switch and turns the screen red if it succeeded or green
if it didnt. The binary for this code is also available here.


