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GBA Flashlinker Development Info

 

I've spent a little time disassembling Visoly's Flashlinker Advance Gamepack code

(the multi-game menu) and have discovered how the different games are selected

by the menu.

 

I think this information might be of interest to some gba developers out there. Maybe someone

would like to code a nicer menu system than the standard Visoly one.

 

Some example code here that pulls off a page switch and turns the screen red if it succeeded or green

if it didnt. The binary for this code is also available here.

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